Patterns

Patterns

Each Project in Circuit Tracks has memory space for eight separate Patterns per track, so you can create eight Patterns for each synth, eight Patterns for each drum and eight Patterns for each of the two external MIDI instruments within a project.

 

Patterns View

To arrange and organize your Patterns, use Patterns View, accessed by pressing Patterns. 

Patterns View has two pages, selected y the up and down buttons. The pages are identical and the Pattern memories are arranged vertically;

To select a different Pattern for any track, simply press its pad. You can do this in Stop or Play mode.

The currently selected Pattern is the one you will hear in either Play or Record Mode. The current contents of the selected Pattern will play when you press Play, and if you add extra track information (drums, MIDI or synth notes), it will be saved in the same Pattern memory.

 

Clearing Patterns

Pattern memories may be cleared in Patterns View by holding down Clear and pressing the corresponding pad. Both Clear and the pad itself will light bright red while you press them to confirm deletion.

 

Duplicating Patterns

In Pattern View, the Duplicate button can e used to perform a simple copy-and-paste function, letting you copy a Pattern from one memory to another.

To copy a Pattern form one memory to another, hold down Duplicate (it lights green), press the pad with the Pattern you want to copy (it lights green while you press it), and then press the pad for the memory where you want the copy to be stored (it will light red, then if playback is stopped, it will turn white once you release Duplicate, indicating that this Pattern will be displayed when you switch to a step view.)

 

Step Page and 16/32-step Patterns

The default length of a Pattern in Circuit Tracks is 16 steps, but you can double the length to 32 steps with the Step Page button.

Pressing Step Page (1-16/17-32) while a 32-step Pattern is playing changes the display to the other page but does not interrupt the Pattern.

 

Chaining Patterns

Once you've created several Patterns for one or more tracks, you can start to chain them together to make a longer sequence by pressing Patterns to open Patterns View.

When Patterns are chained, they play sequentially (in numerical order one after another, then repeat).

To create a Pattern Chain, press and hold the pad for the lowest-numbered Pattern required and then press the pad for the highest-numbered Pattern required (or it can be the other way around).

What's important to remember is that the Patterns you chain together must be contiguous, that is, numerically consecutive. You can chain Patterns 1, 2, 3 and 4, but cannot chain Patterns 1, 3, and 5 together. 

Whenever you press Play, the Pattern Chain restarts from the start point of the first Patter in the chain. You can restart the Chain from the point at which the sequencer was stopped by pressing Play while holding down Shift.

 

Pattern Octave

You can shift the pitch of an entire synth or MIDI Pattern up or down one or more octaves by holding down Shift and then pressing Up or Down. This can be done either while the Pattern is playing or stopped.

 

View Lock

By default, the Pattern Step display on the upper two rows changes with the selected Pattern (and current Page), so that the play cursor is always visible. If you want to edit one pattern while continuing to play another Pattern or complete Pattern Chain, you can make use of View Lock.

View Lock also lets you freeze the Step display on the current Page of the Pattern when you are working on a 32-step Pattern. When View Lock is active, the Pattern will continue to play through both Pages, but only the one Page that was in view when View Lock was selected is now displayed.

View Lock is applied to all tracks, and also applies to all Views that have a Pattern Step display (i.e. Velocity View, Gate view, Note View, etc…)

 

Scenes

Scenes let you assign multiple patterns and pattern chains within a project to a single pad, allowing you to trigger part of a song easily. Scenes themselves can also be chained to arrange much longer sequences to build up complete song structures

 

 

Assigning Patterns to Scenes

Open Patterns View and define all the Pattern Chains for each track that are to constitute a Scene. Change to Mixer View, press and hold Shift: the Scene pads change colour to dim gold. Press a Scene pad (while still holding Shift) - it will light bright gold while pressed, indicating that Patterns are now assigned to it.

 

 

All the selected pattern chains are now stored as that Scene. On releasing Shift, the pad with the stored Scene will bright white. Now when you press the pad, the Scene is selected and will play the set of Pattern Chains which were assigned to it next time you press Play.

 

Chaining Scenes to create and arrangement

Just as you can chain Patterns together in Patterns View, so can you chain Scenes together in the Mixer View to create longer sequences.

 

Queuing Scenes

Scenes may be “pre-selected” in the same way as Patterns, so if a Scene is already playing, the next one is queued. 

 

Clearing Scenes

To clear a Scene memory, hold down Clear and press the pad for the Scene you wish to clear. This will return the Scene memory to its default state - Pattern 1 for all tracks.

 

Duplicating Scenes

To Copy a Scene, hold down Duplicate, press the pad for the Scene to be copied, then press the Pad for the Scene memory where you want the copy to be stored. Release Duplicate.